Every year, new titles and games are released across countless platforms. A large part of this catalog comes from indie games, created and maintained by small studios or individual developers.
In recent years, with the rise of video games during the pandemic, many titles were delayed, and others were launched.
But one question that is often asked is: why are new games dying so quickly, to the point of being completely forgotten after just a few days or weeks? Has it always been this way in the gaming industry?
That’s the topic I’ll discuss in today’s episode, as well as bringing some market perspectives to complement the current situation of games in 2022.