{"id":97066,"date":"2025-03-21T19:42:04","date_gmt":"2025-03-21T19:42:04","guid":{"rendered":"https:\/\/blog.juandesouza.com\/podcast\/podcast-42-por-que-os-novos-jogos-estao-morrendo-rapidamente\/"},"modified":"2025-03-21T21:00:14","modified_gmt":"2025-03-21T21:00:14","slug":"podcast-42-por-que-os-novos-jogos-estao-morrendo-rapidamente-2","status":"publish","type":"post","link":"https:\/\/blog.juandesouza.com\/it\/podcast\/podcast-42-por-que-os-novos-jogos-estao-morrendo-rapidamente-2\/","title":{"rendered":"Podcast #42: Perch\u00e9 i nuovi giochi muoiono cos\u00ec rapidamente?"},"content":{"rendered":"<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/RlDIZJBo6TI\" width=\"580\" height=\"385\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>Ogni anno, nuovi titoli e giochi vengono rilasciati su innumerevoli piattaforme. Gran parte di questo catalogo proviene da giochi indie, creati e gestiti da piccoli studi o singoli sviluppatori.<\/p>\n<p>Negli ultimi anni, con l&#039;ascesa dei videogiochi durante la pandemia, molti titoli sono stati rimandati e altri sono stati lanciati.<\/p><div id=\"juand-3889077575\" class=\"juand-content juand-entity-placement\"><script async src=\"https:\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js?client=ca-pub-8944986240478060\"\r\n     crossorigin=\"anonymous\"><\/script>\r\n<ins class=\"adsbygoogle\"\r\n style=\"display:block; text-align:center;\"\r\n data-ad-layout=\"in-article\"\r\n data-ad-format=\"fluid\"\r\n data-ad-client=\"ca-pub-8944986240478060\"\r\n data-ad-slot=\"9601515663\"><\/ins>\r\n<script>\r\n     (adsbygoogle = window.adsbygoogle || []).push({});\r\n<\/script>\r\n<br\/><\/div>\n<p>Ma una domanda che spesso ci si pone \u00e8: perch\u00e9 i nuovi giochi muoiono cos\u00ec in fretta, al punto da essere completamente dimenticati dopo solo pochi giorni o settimane? \u00c8 sempre stato cos\u00ec nell&#039;industria dei videogiochi?<\/p>\n<p>Questo \u00e8 l&#039;argomento di cui parler\u00f2 nella puntata di oggi, oltre a fornire alcune prospettive di mercato per integrare la situazione attuale dei giochi nel 2022.<\/p>\n<p><a href=\"https:\/\/www.youtube.com\/watch?v=RlDIZJBo6TI\">Check it out on my YouTube Channel!<\/a><\/p>","protected":false},"excerpt":{"rendered":"<p>Every year, new titles and games are released across countless platforms. A large part of this catalog comes from indie games, created and maintained by small studios or individual developers. In recent years, with the rise of video games during the pandemic, many titles were delayed, and others were launched. But one question that is [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":97067,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[1],"tags":[],"class_list":["post-97066","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-podcast"],"aioseo_notices":[],"aioseo_head":"\n\t\t\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Juan\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/blog.juandesouza.com\/it\/podcast\/podcast-42-por-que-os-novos-jogos-estao-morrendo-rapidamente-2\/\" \/>\n\t<meta name=\"generator\" content=\"All in 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